Bellax, Gauth
This wretched aberrant plans to open a portal between this world and a realm of madness.
The gauth activates at the start of each Villain Phase.
17 9
TACTICS If the gauth is adjacent to a Hero, the gauth attacks that Hero with an eye ray and then moves to the closest square not adjacent to a Hero.
If the gauth is within 3 tiles of a Hero, it attacks the Hero with the most Hit Points within range with an eye ray.
Otherwise, the gauth moves 1 tile toward the closest Hero.
SPECIAL ABILITY Eye Ray: When the gauth attacks with an eye ray, roll the die and consult the table below for the attack that is used against the Hero.
1-4 (Anti-Magic): +8 1 and the Hero discards 1 item of his or her choice
5-8 (Fire Ray): +8 2
Miss: 1 Damage
9-12 (Exhaustion): +8 1 and Dazed
13-16 (Poison): +8 1 and Poisoned
17-20 (Telekinetic): +8 1 and move the Hero 1 tile away from the gauth
SOURCE Wrath of Ashardalon™

Wizards of the Coast, Dungeons & Dragons, D&D, D&D® Adventure System, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. ©2019 Wizards. All Rights Reserved.
This Wiki is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This Wiki may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, and D&D® Adventure System are trademarks of Wizards of the Coast and D&D® Adventure System core rules, game mechanics, characters and their distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at (